AI Insights · Timothy · April 2023
Top 5 Third Person Games on Android in Peru - Q1 2023
Discover the performance trends of the top 5 third person games on Android in Peru during Q1 2023, including weekly downloads, revenue, and active users.
In Q1 2023, the top 5 third person games on Android in Peru demonstrated diverse performance trends in terms of weekly downloads, revenue, and active users. Here is a detailed look at the data from Sensor Tower:
Free Fire: 7th Anniversary
Garena International's popular game had a fluctuating yet robust performance. Weekly downloads saw a high of around 92K in early January, and it ended the quarter with approximately 65K. Revenue peaked at roughly $58K in mid-January, maintaining a steady range around $53K-$55K throughout the quarter. Active users hit a high of about 4.6M in late January before experiencing a slight decline to around 3.6M by the end of March.
Stumble Guys
Scopely's game saw a notable decrease in weekly downloads, starting with around 100K at the end of December and dropping to about 32K by the end of March. Revenue remained relatively stable, peaking at approximately $7.2K in late December and maintaining around $5K-$6K throughout the quarter. Active users showed a downward trend from about 345K in late December to roughly 226K by the end of March.
Subway Surfers
SYBO Games' classic title had consistent weekly downloads, beginning at about 39K and ending the quarter at around 18K. Revenue was minimal, peaking at $113 in early January and fluctuating around $60 for most of the quarter. Active users remained relatively stable, starting at about 301K and ending at around 247K.
Going Balls
Supersonic Studios LTD's game experienced a steady increase in weekly downloads, peaking at around 31K in early March. Revenue was negligible, with occasional minor peaks such as $40 in early February. Active users saw a gradual rise from around 137K in late December to approximately 152K in early March, before stabilizing at around 128K by the end of the quarter.
Beach Buggy Racing
Vector Unit's racing game had a modest but stable performance. Weekly downloads started at around 27K and ended at approximately 20K. Revenue was minimal, with minor fluctuations and a peak of $87 in early March. Active users remained relatively steady, starting at about 135K and ending at around 127K.
These insights are based on data from Sensor Tower. For more detailed information and additional insights, visit Sensor Tower.